VFX Sequencing

Fusion Top Tier: Awaken Skill

Fusion Mid Tier: Inherit Skill

Fusion Base Tier: Upgrade Skill

Modular particle prefabs nested within fusion abilities. Each reacts to tiered fusion results—Upgrade, Inherit, or Awaken—triggering distinct bursts, flares, or surges that visually express the power and rarity of each fusion rolls.

Modular particle prefabs nested within fusion abilities. Each reacts to tiered fusion results—Upgrade, Inherit, or Awaken—triggering distinct bursts, flares, or surges that visually express the power and rarity of each fusion rolls.

Fusion Fail: XP reward

VFX Sequencing

Hero Fusion Upgrades from ©Legendary: Heroes Unchained.
I created these VFX and UI sequences, linked to button triggers in Unity. Used the DoTween animation library for screen shake, fades, scaling, and translations on UI canvases and text. Integrated the mob-sakai open-source package for particle masking within the Unity UI. Character whiteouts are driven by scripted material property changes.
Additional Credits: UI design and sprites ©N3twork Studios, Character Spine animation by Liquid Development.

More artwork